Campaña |
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IdE HdO EMdT EDdW LGdS UCsDH BlSA DalO HaT Libertad ERdN UIdO CdF |
Era |
GW Ledlh Pd - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
It came as a great surprise to the Magus who created them that Mutations would over time increase in both stature and strength. It seems the act of killing feeds these bloodthirsty beasts on some innate level. There are few soldier's brave or indeed foolish enough to face off against such a creature, especially when night falls.
Notas Especiales: The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures. Esta unidad se regenera, lo que permite que se sane como si siempre estuviera apostada en una aldea.
Procede de: | Lesser Mutation |
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Se convierte en: | Abomination |
Coste: | 40 |
PV: | 56 |
Movimiento: | 4 |
PX: | 90 |
Level: | 2 |
Alineamiento: | caótico |
ID | Greater Mutation |
Habilidades: | regenera |
crush de impacto | 16 - 2 cuerpo a cuerpo | poison |
Resistencias: | |
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de corte | -20% |
de penetración | 20% |
de impacto | 0% |
de fuego | -10% |
de frío | -10% |
arcano | -40% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Abismo | 100 | 10% |
Aguas profundas | 100 | 10% |
Aguas someras | 2 | 20% |
Aldea | 1 | 30% |
Arena | 2 | 20% |
Bosque | 2 | 40% |
Campo de setas | 1 | 40% |
Colinas | 1 | 30% |
Cueva | 2 | 30% |
Montañas | 2 | 40% |
Nieve | 3 | 10% |
Pantano | 1 | 40% |
Pared de cueva | 100 | 10% |
Pradera | 1 | 30% |